head to head
DOOM (2016) asks more than Band Hero, and the gap is optimization.

Execution · Pure Mechanics
Hitting fixed pop-rock note charts - execution speed and accuracy, full stop.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.
Band Hero leans Execution (Pure Mechanics); DOOM (2016) leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Band Hero
Hitting scrolling note charts on expert is pure hands
DOOM (2016)
Aim, movement, glory-kill timing all peak.
DOOM (2016) leans a little harder on reads, though the gap is small.
Band Hero
Charts are fixed - nothing to predict
DOOM (2016)
Demons scripted attack patterns.
DOOM (2016) leans a little harder on variance, though the gap is small.
Band Hero
Identical note charts every play
DOOM (2016)
Minimal encounter randomness.
DOOM (2016) leans clearly harder on optimization.
Band Hero
Star-power phrasing adds a thin scoring layer
DOOM (2016)
Rune and weapon mod picks meaningful.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.