head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
A turn-based tactical strategy game with insect squads.

Optimization · Pure Optimization
A pausable tactics RPG where party build and tactic-slot planning win fights.
Band of Bugs leans Optimization (Pure Optimization); Dragon Age: Origins leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Band of Bugs
minimal direct control, turn-based tactical movement
Dragon Age: Origins
Tactical pause combat, low input demand
Band of Bugs leans a little harder on reads, though the gap is small.
Band of Bugs
minor prediction versus AI and human opponents
Dragon Age: Origins
Enemy AI is scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Band of Bugs
random combat resolution elements
Dragon Age: Origins
Hidden rolls and loot tables
Dragon Age: Origins leans a little harder on optimization, though the gap is small.
Band of Bugs
squad tactics and positioning deeply solvable
Dragon Age: Origins
Tactics slots, builds, party synergy dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.