head to head
BanishedvsCivilization: Call to Power
Banished leans Optimization (Pure Optimization); Civilization: Call to Power leans Optimization (Pure Optimization).
BanishedCivilization: Call to Power
Axis by axis
Execution1 vs 0
Banished leans harder on execution: no mechanical layer
Reads0 vs 1
Civilization: Call to Power leans harder on reads: AI empires run mappable scripts, not minds
Variance3 vs 3
Even - both lean on variance about the same.
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

