head to head
BanishedvsFront Mission 3
Banished leans Optimization (Pure Optimization); Front Mission 3 leans Optimization (Pure Optimization).
BanishedFront Mission 3
Axis by axis
Execution1 vs 2
Front Mission 3 leans harder on execution: Grid-based wanzer combat is fully menu-driven
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
Front Mission 3 leans harder on variance: Hit accuracy RNG and enemy response AI add meaningful battle variance
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

