head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Harsh village-builder; balance population, food, and winter.

Optimization · Pure Optimization
Grim space colony sim about keeping a generation-ship station from collapsing.
Banished leans Optimization (Pure Optimization); IXION leans Optimization (Pure Optimization).
Banished leans a little harder on execution, though the gap is small.
Banished
no mechanical layer
IXION
Pause-friendly station management
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Banished
no opponent
IXION
Events follow story scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Banished
weather, disease events
IXION
System events and exploration outcomes vary
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Banished
population ratios and food planning
IXION
Hull sectors, power, and population logistics dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.