head to head

Banished cover artvsOgre Battle 64 cover art

BanishedvsOgre Battle 64

Banished leans Optimization (Pure Optimization); Ogre Battle 64 leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE3 /10OPTIMIZATION9 /10
BanishedOgre Battle 64

Axis by axis

Execution1 vs 2

Ogre Battle 64 leans harder on execution: Real-time unit marching is automatic; player input minimal

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 4

Ogre Battle 64 leans harder on variance: Unit encounter randomness and morale swings add moderate variance

Optimization9 vs 9

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Banished

full breakdown

Ogre Battle 64