head to head
BanishedvsParkitect
Banished leans Optimization (Pure Optimization); Parkitect leans Optimization (Pure Optimization).
BanishedParkitect
Axis by axis
Execution1 vs 2
Parkitect leans harder on execution: Ride path routing and supply train placement reward deliberate precision
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Banished leans harder on variance: weather, disease events
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

