head to head
BanishedvsPlague Inc: Evolved
Banished leans Optimization (Pure Optimization); Plague Inc: Evolved leans Optimization (Pure Optimization).
BanishedPlague Inc: Evolved
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 1
Plague Inc: Evolved leans harder on reads: world response scripted
Variance3 vs 4
Plague Inc: Evolved leans harder on variance: country event timing
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

