head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Harsh village-builder; balance population, food, and winter.

Optimization · Pure Optimization
Tests demon-fusion team building and tactical grid optimization against scripted encounter design.
Banished leans Optimization (Pure Optimization); Shin Megami Tensei: Devil Survivor 2 - Record Breaker leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Banished
no mechanical layer
Shin Megami Tensei: Devil Survivor 2 - Record Breaker
Turn-based menus - hands are irrelevant
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Banished
no opponent
Shin Megami Tensei: Devil Survivor 2 - Record Breaker
Enemy AI follows mappable priorities, never models you
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Banished
weather, disease events
Shin Megami Tensei: Devil Survivor 2 - Record Breaker
Demon auction and skill cracks add manageable RNG
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Banished
population ratios and food planning
Shin Megami Tensei: Devil Survivor 2 - Record Breaker
Team building, fusion and grid positioning are deeply solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.