head to head
BanishedvsWorkers & Resources: Soviet Republic
Banished leans Optimization (Pure Optimization); Workers & Resources: Soviet Republic leans Optimization (Pure Optimization).
BanishedWorkers & Resources: Soviet Republic
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Banished leans harder on variance: weather, disease events
Optimization9 vs 10
Workers & Resources: Soviet Republic leans harder on optimization: logistics chains and infrastructure central
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

