head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Harsh village-builder; balance population, food, and winter.

Optimization · Pure Optimization
A classic Greek city builder of housing blocks, gods, and mythic monsters.
Banished leans Optimization (Pure Optimization); Zeus: Master of Olympus leans Optimization (Pure Optimization).
Banished leans a little harder on execution, though the gap is small.
Banished
no mechanical layer
Zeus: Master of Olympus
Paused-friendly mouse planning
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Banished
no opponent
Zeus: Master of Olympus
Rival cities act on schedules
Banished leans a little harder on variance, though the gap is small.
Banished
weather, disease events
Zeus: Master of Olympus
Monster attacks and god visits semi-random
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Banished
population ratios and food planning
Zeus: Master of Olympus
Walker logic, housing blocks, and economy are deeply solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.