head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Moderate action combat wrapped around weighty authored choices.

Execution · Practiced Mastery
A Pixar-styled action adventure about a spirit guide cleansing a corrupted forest.
Banishers: Ghosts of New Eden leans Execution (Practiced Mastery); Kena: Bridge of Spirits leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Banishers: Ghosts of New Eden
Dodge and swap timing in action combat is moderate
Kena: Bridge of Spirits
Parry and dodge timing in boss fights
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Banishers: Ghosts of New Eden
Spectral enemies follow fixed attack patterns
Kena: Bridge of Spirits
Corrupted spirits are fully scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Banishers: Ghosts of New Eden
Haunting cases are authored, not randomised
Kena: Bridge of Spirits
World is fixed and explorable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Banishers: Ghosts of New Eden
Gear upgrades, character swapping and decision routes are learnable
Kena: Bridge of Spirits
Rot ability usage and boss pattern learning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.