head to head
BardbarianvsThe Elder Scrolls IV: Oblivion
Bardbarian leans Optimization (Pure Optimization); The Elder Scrolls IV: Oblivion leans Optimization (Pure Optimization).
BardbarianThe Elder Scrolls IV: Oblivion
Axis by axis
Execution4 vs 3
Bardbarian leans harder on execution: Movement dodging matters but isn't the lead
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 2
Bardbarian leans harder on variance: Wave composition and drops vary somewhat
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

