head to head
Barrier XvsSkate 3
Barrier X leans Execution (Pure Mechanics); Skate 3 leans Execution (Pure Mechanics).
Barrier XSkate 3
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 4
Skate 3 leans harder on optimization: Trick selection and line routing benefit from planning but aren't deep systems
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

