head to head

Barrow Hill: Curse of the Ancient Circle cover artvsThe Curse of Monkey Island cover art

Barrow Hill: Curse of the Ancient CirclevsThe Curse of Monkey Island

Barrow Hill: Curse of the Ancient Circle leans Optimization (Pure Optimization); The Curse of Monkey Island leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE3 /10OPTIMIZATION6 /10
Barrow Hill: Curse of the Ancient CircleThe Curse of Monkey Island

Axis by axis

Execution1 vs 0

Barrow Hill: Curse of the Ancient Circle leans harder on execution: Slideshow point-and-click needs no reflexes

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization6 vs 7

The Curse of Monkey Island leans harder on optimization: inventory logic puzzles are fully solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Barrow Hill: Curse of the Ancient Circle

full breakdown

The Curse of Monkey Island