head to head
Barrow Hill: Curse of the Ancient CirclevsThe Curse of Monkey Island
Barrow Hill: Curse of the Ancient Circle leans Optimization (Pure Optimization); The Curse of Monkey Island leans Optimization (Pure Optimization).
Barrow Hill: Curse of the Ancient CircleThe Curse of Monkey Island
Axis by axis
Execution1 vs 0
Barrow Hill: Curse of the Ancient Circle leans harder on execution: Slideshow point-and-click needs no reflexes
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization6 vs 7
The Curse of Monkey Island leans harder on optimization: inventory logic puzzles are fully solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

