head to head
Bases LoadedvsFlatOut: Ultimate Carnage
Bases Loaded leans Execution (Practiced Mastery); FlatOut: Ultimate Carnage leans Execution (Pure Mechanics).
Bases LoadedFlatOut: Ultimate Carnage
Axis by axis
Execution6 vs 7
FlatOut: Ultimate Carnage leans harder on execution: Holding racing lines through wrecks and ragdoll chaos tests hands
Reads3 vs 2
Bases Loaded leans harder on reads: Versus a human, pitch selection becomes a guessing duel
Variance3 vs 3
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

