head to head
BastionvsPyre
Bastion leans Optimization (Practiced Mastery); Pyre leans Optimization (Practiced Mastery).
BastionPyre
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 3
Pyre leans harder on reads: AI opponents have basic adaptation.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

