head to head
BastionvsResident Evil Gaiden
Bastion leans Optimization (Practiced Mastery); Resident Evil Gaiden leans Optimization (Practiced Mastery).
BastionResident Evil Gaiden
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Resident Evil Gaiden leans harder on variance: Item and enemy placement is unknown on first play
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

