head to head
BastionvsSavage Lands
Bastion leans Optimization (Practiced Mastery); Savage Lands leans Optimization (Practiced Mastery).
BastionSavage Lands
Axis by axis
Execution5 vs 4
Bastion leans harder on execution: Action combat needs timing and aim.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Savage Lands leans harder on variance: World layout and dangers are unknown until explored
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

