head to head
Grand Theft Auto V asks more than Batman Returns, and the gap is reads.

Execution · Practiced Mastery
A licensed brawler testing spacing and pattern memorisation through fixed stages.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.
Batman Returns leans Execution (Practiced Mastery); Grand Theft Auto V leans Execution (Practiced Mastery).
Batman Returns leans a little harder on execution, though the gap is small.
Batman Returns
Crowd control spacing and boss timing carry the game
Grand Theft Auto V
Driving and shooting demand decent inputs.
Grand Theft Auto V leans clearly harder on reads.
Batman Returns
Clowns attack in fixed waves
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Grand Theft Auto V leans a little harder on variance, though the gap is small.
Batman Returns
Stages never change between attempts
Grand Theft Auto V
Some mission and lobby randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Batman Returns
Learning enemy waves and item spots is the depth
Grand Theft Auto V
Heists, money loops, builds learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.