head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Variance · Light / Casual
A choice-driven Batman story with negligible skill demands.

Variance · Light / Casual
A choice-driven zombie drama with negligible skill demands.
Batman: The Telltale Series leans Variance (Light / Casual); The Walking Dead: A New Frontier leans Variance (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Batman: The Telltale Series
Quick-time combat is choreography, not skill
The Walking Dead: A New Frontier
Quick-time prompts rarely punish failure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Batman: The Telltale Series
Villains follow the script, never adapting
The Walking Dead: A New Frontier
Every character follows the branching script
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Batman: The Telltale Series
Story branches are hidden information once through
The Walking Dead: A New Frontier
Outcomes are hidden only on a first playthrough
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Batman: The Telltale Series
Detective scenes are guided with no real solving
The Walking Dead: A New Frontier
No systems to solve beneath the choices
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.