head to head
Battle Arena Toshinden 3vsMortal Kombat vs. DC Universe
Battle Arena Toshinden 3 leans Execution (Competitive PvP); Mortal Kombat vs. DC Universe leans Execution (Competitive PvP).
Battle Arena Toshinden 3Mortal Kombat vs. DC Universe
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads6 vs 6
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 5
Mortal Kombat vs. DC Universe leans harder on optimization: Mapping juggle routes and matchup tools rewards practice
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

