head to head
Fallout: New Vegas asks more than Battle Chasers: Nightwar, and the gap is execution.

Optimization · Pure Optimization
Optimising party builds and turn economy through dungeons with light layout randomness.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.
Battle Chasers: Nightwar leans Optimization (Pure Optimization); Fallout: New Vegas leans Optimization (Pure Optimization).
Fallout: New Vegas leans clearly harder on execution.
Battle Chasers: Nightwar
Turn-based commands have no twitch demands
Fallout: New Vegas
Shooter inputs with VATS assist
Fallout: New Vegas leans a little harder on reads, though the gap is small.
Battle Chasers: Nightwar
Dungeon enemies follow fixed scripts, nothing adapts
Fallout: New Vegas
Scripted factions and enemies
Battle Chasers: Nightwar leans a little harder on variance, though the gap is small.
Battle Chasers: Nightwar
Randomly arranged dungeon rooms and loot shuffle each run
Fallout: New Vegas
Some loot and crit RNG
Fallout: New Vegas leans a little harder on optimization, though the gap is small.
Battle Chasers: Nightwar
Overcharge management, party builds and turn order are solvable math
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.