head to head
Battle CityvsDouble Dragon II: The Revenge
Battle City leans Execution (Pure Mechanics); Double Dragon II: The Revenge leans Execution (Practiced Mastery).
Battle CityDouble Dragon II: The Revenge
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Battle City leans harder on variance: Spawn order and power-ups add mild randomness per stage
Optimization4 vs 5
Double Dragon II: The Revenge leans harder on optimization: Learning stage layouts and abusing the hyper knee
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

