head to head
Punch-Out!! asks more than Battle City, and the gap is optimization.

Execution · Pure Mechanics
Twitch tank duels while protecting a base from scripted enemy waves.

Execution · Practiced Mastery
A boxing game about memorizing scripted opponent tells and executing precise dodges.
Battle City leans Execution (Pure Mechanics); Punch-Out!! leans Execution (Practiced Mastery).
Punch-Out!! leans a little harder on execution, though the gap is small.
Battle City
Tank aim and dodge timing under pressure decides every stage
Punch-Out!!
precise dodge and punch timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Battle City
Enemy tanks follow simple scripted routines, nothing adaptive
Punch-Out!!
scripted opponent tells, not truly adaptive
Battle City leans a little harder on variance, though the gap is small.
Battle City
Spawn order and power-ups add mild randomness per stage
Punch-Out!!
minimal randomness in fights
Punch-Out!! leans clearly harder on optimization.
Battle City
Base-defense positioning and brick management have known best answers
Punch-Out!!
memorizing fixed opponent attack patterns
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.