head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Competitive PvP
The pioneering large-scale WWII shooter built on combined-arms map chaos.

Execution · Practiced Mastery
Tests arcade sports timing in a licensed fantasy sport with swingy Snitch catches.
Battlefield 1942 leans Execution (Competitive PvP); Harry Potter: Quidditch World Cup leans Execution (Practiced Mastery).
Battlefield 1942 leans a little harder on execution, though the gap is small.
Battlefield 1942
Aim, vehicle handling, and leading shots matter.
Harry Potter: Quidditch World Cup
Timing passes, tackles and Snitch chases needs moderate dexterity
Battlefield 1942 leans a little harder on reads, though the gap is small.
Battlefield 1942
Human teams adapt flanks and vehicle pushes.
Harry Potter: Quidditch World Cup
Versus a friend, faking plays adds light prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield 1942
64-player chaos and spawns add noise.
Harry Potter: Quidditch World Cup
Snitch appearances and combo opportunities add swing
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield 1942
Map control and vehicle timing learnable.
Harry Potter: Quidditch World Cup
Special move charging and team choice reward system knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.