head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Competitive PvP
Futuristic large-scale Battlefield where teams besiege flying Titan carriers.

Execution · Competitive PvP
Free-to-play hero shooter where loadout cards customize champions in objective team fights.
Battlefield 2142 leans Execution (Competitive PvP); Paladins leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield 2142
Gunplay, piloting, and Titan boarding need solid mechanics
Paladins
Hitscan aim and ability timing in firefights
Paladins leans a little harder on reads, though the gap is small.
Battlefield 2142
64-player human teams shift fronts and Titan assaults
Paladins
Human teams flank, bait ults, and adapt
Battlefield 2142 leans a little harder on variance, though the gap is small.
Battlefield 2142
Large maps hide flanks; battle chaos obscures information
Paladins
Card draft order adds mild run variance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield 2142
Unlock paths, squad roles, and Titan strategy reward planning
Paladins
Loadout card builds and item counter-buying
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.