head to head
Battlefield 4vsEnemy Territory: Quake Wars
Battlefield 4 leans Execution (Competitive PvP); Enemy Territory: Quake Wars leans Execution (Competitive PvP).
Battlefield 4Enemy Territory: Quake Wars
Axis by axis
Execution7 vs 8
Enemy Territory: Quake Wars leans harder on execution: Aimbot would dominate the vehicle and infantry fights
Reads5 vs 6
Enemy Territory: Quake Wars leans harder on reads: Human teams adapt pushes, flanks, and class balance
Variance3 vs 3
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

