head to head
Tooth and Tail asks more than Battlefield 4, and the gap is reads.

Execution · Competitive PvP
Combined-arms multiplayer shooter famous for map-altering levolution moments and 64-player conquest.

Reads · Competitive PvP
Stripped-down RTS where fog of war and single-unit control reduce the game to reading opponent direction under uncertainty.
Battlefield 4 leans Execution (Competitive PvP); Tooth and Tail leans Reads (Competitive PvP).
Battlefield 4 leans a little harder on execution, though the gap is small.
Battlefield 4
Gunplay, vehicle mastery, and movement under fire
Tooth and Tail
Single-unit control under fog maps precisely to mechanical skill
Tooth and Tail leans clearly harder on reads.
Battlefield 4
Human teams adapt to flanks and levolution chokes
Tooth and Tail
Opponent faction and expansion direction must be constantly predicted
Tooth and Tail leans a little harder on variance, though the gap is small.
Battlefield 4
Map-altering events and spawns inject noise
Tooth and Tail
Fog of war and food spawn placement create significant hidden info
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield 4
Loadout tuning and objective rotation knowledge
Tooth and Tail
Factory sequencing and map choke selection are learnable but flexible
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.