head to head
Left 4 Dead 2 asks more than Battlefield: Bad Company, and the gap is variance.

Execution · Practiced Mastery
A destruction-driven military shooter where squads level buildings around objectives.

Execution · Practiced Mastery
Co-op zombie shooter with adaptive AI Director.
Battlefield: Bad Company leans Execution (Practiced Mastery); Left 4 Dead 2 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield: Bad Company
Vehicle and infantry gunskill across big maps
Left 4 Dead 2
Headshots under horde pressure need aim
Battlefield: Bad Company leans a little harder on reads, though the gap is small.
Battlefield: Bad Company
Predicting human squad pushes on objectives
Left 4 Dead 2
Versus special-infected ambushes have reads
Left 4 Dead 2 leans clearly harder on variance.
Battlefield: Bad Company
Destruction and large lobbies create chaos
Left 4 Dead 2
AI Director randomizes spawns and items
Left 4 Dead 2 leans a little harder on optimization, though the gap is small.
Battlefield: Bad Company
Class roles and objective flow are learnable
Left 4 Dead 2
Route knowledge and weapon picks solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.