head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Competitive PvP
Cops-and-robbers spin on Battlefield built around heists, chases, and urban shootouts.

Execution · Competitive PvP
A class-based shooter spin-off of the tower-defense series with PvP and co-op modes.
Battlefield Hardline leans Execution (Competitive PvP); Plants vs. Zombies: Battle for Neighborville leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield Hardline
Close-quarters gunplay and high-speed vehicle chases
Plants vs. Zombies: Battle for Neighborville
aim and movement in class-based shooter combat
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield Hardline
Cops-versus-criminals humans adapt heist tactics
Plants vs. Zombies: Battle for Neighborville
predicting human opponents' pushes and flanks
Battlefield Hardline leans a little harder on variance, though the gap is small.
Battlefield Hardline
Spawns and loot grabs shuffle engagements
Plants vs. Zombies: Battle for Neighborville
minor loot and spawn randomness
Plants vs. Zombies: Battle for Neighborville leans a little harder on optimization, though the gap is small.
Battlefield Hardline
Gadget loadouts and mode-specific route knowledge
Plants vs. Zombies: Battle for Neighborville
class builds and lane strategy are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.