head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Competitive PvP
WWII team shooter blending aim and squad tactics.

Execution · Competitive PvP
A boxing game testing punch timing and reading opponent openings.
Battlefield V leans Execution (Competitive PvP); Real Boxing leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield V
Bullet drop and recoil punish sloppy aim
Real Boxing
Timing punches, blocks and dodges is the core
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Battlefield V
Flanks and squad play reward map sense
Real Boxing
Reading opponent feints matters in multiplayer
Battlefield V leans a little harder on variance, though the gap is small.
Battlefield V
Vehicle spawns and chaos create swings
Real Boxing
Little randomness in outcomes
Battlefield V leans a little harder on optimization, though the gap is small.
Battlefield V
Class loadouts and fortifications optimize holds
Real Boxing
Stat training and stamina management add depth
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.