head to head

Battlerite cover artvsSuper Smash Bros. for Nintendo 3DS cover art

BattleritevsSuper Smash Bros. for Nintendo 3DS

Battlerite leans Execution (Competitive PvP); Super Smash Bros. for Nintendo 3DS leans Execution (Competitive PvP).

EXECUTION8 /10READS7 /10VARIANCE1 /10OPTIMIZATION4 /10
BattleriteSuper Smash Bros. for Nintendo 3DS

Axis by axis

Execution8 vs 8

Even - both lean on execution about the same.

Reads7 vs 7

Even - both lean on reads about the same.

Variance1 vs 2

Super Smash Bros. for Nintendo 3DS leans harder on variance: item spawns add randomness

Optimization4 vs 5

Super Smash Bros. for Nintendo 3DS leans harder on optimization: matchup knowledge and combos solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Battlerite

full breakdown

Super Smash Bros. for Nintendo 3DS