head to head
Battlestar Galactica DeadlockvsFire Emblem: Path of Radiance
Battlestar Galactica Deadlock leans Optimization (Pure Optimization); Fire Emblem: Path of Radiance leans Optimization (Pure Optimization).
Battlestar Galactica DeadlockFire Emblem: Path of Radiance
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads2 vs 1
Battlestar Galactica Deadlock leans harder on reads: Some multiplayer prediction, mostly against scripted AI.
Variance3 vs 4
Fire Emblem: Path of Radiance leans harder on variance: Hit rates and level-up rolls provide mild uncertainty; BEXP smooths it
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

