head to head
Battlestations: MidwayvsMetal Gear Solid V: The Phantom Pain
Battlestations: Midway leans Optimization (Practiced Mastery); Metal Gear Solid V: The Phantom Pain leans Optimization (Practiced Mastery).
Battlestations: MidwayMetal Gear Solid V: The Phantom Pain
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads3 vs 2
Battlestations: Midway leans harder on reads: Multiplayer fleet battles add some outguessing of human commanders
Variance3 vs 3
Even - both lean on variance about the same.
Optimization6 vs 7
Metal Gear Solid V: The Phantom Pain leans harder on optimization: Mother Base, loadouts, fulton economy deeply solvable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

