head to head
Battlestations: MidwayvsWarcraft: Orcs & Humans
Battlestations: Midway leans Optimization (Practiced Mastery); Warcraft: Orcs & Humans leans Optimization (Practiced Mastery).
Battlestations: MidwayWarcraft: Orcs & Humans
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads3 vs 4
Warcraft: Orcs & Humans leans harder on reads: Human multiplayer adds genuine build mind games
Variance3 vs 3
Even - both lean on variance about the same.
Optimization6 vs 7
Warcraft: Orcs & Humans leans harder on optimization: Build orders and economy timing dominate
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

