head to head

Battlestations: Pacific cover artvsKid Icarus: Uprising cover art

Battlestations: PacificvsKid Icarus: Uprising

Battlestations: Pacific leans Optimization (Practiced Mastery); Kid Icarus: Uprising leans Execution (Practiced Mastery).

EXECUTION5 /10READS3 /10VARIANCE2 /10OPTIMIZATION7 /10
Battlestations: PacificKid Icarus: Uprising

Axis by axis

Execution5 vs 6

Kid Icarus: Uprising leans harder on execution: Stylus aiming through flight and ground combat

Reads3 vs 3

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization7 vs 6

Battlestations: Pacific leans harder on optimization: Unit allocation and strike coordination decide the battle

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Battlestations: Pacific

full breakdown

Kid Icarus: Uprising