head to head
BeamNG.drivevsDeath Rally
BeamNG.drive leans Execution (Practiced Mastery); Death Rally leans Execution (Practiced Mastery).
BeamNG.driveDeath Rally
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization5 vs 6
Death Rally leans harder on optimization: Spending winnings on the right upgrades drives the career
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

