head to head
BeamNG.drivevsExanima
BeamNG.drive leans Execution (Practiced Mastery); Exanima leans Execution (Practiced Mastery).
BeamNG.driveExanima
Axis by axis
Execution6 vs 7
Exanima leans harder on execution: Physics-driven melee demands deliberate weight and swing control
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

