head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Soft-body physics sandbox driving and crashing.

Execution · Practiced Mastery
Global flight sim built on real weather and procedures.
BeamNG.drive leans Execution (Practiced Mastery); Microsoft Flight Simulator (2020) leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
BeamNG.drive
Soft-body physics car control
Microsoft Flight Simulator (2020)
Procedure execution, instrument flying skill
BeamNG.drive leans a little harder on reads, though the gap is small.
BeamNG.drive
Mostly sandbox, no adaptive opponents
Microsoft Flight Simulator (2020)
No adaptive opponents, ATC scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
BeamNG.drive
Emergent crash physics outcomes
Microsoft Flight Simulator (2020)
Real weather and live traffic
Microsoft Flight Simulator (2020) leans a little harder on optimization, though the gap is small.
BeamNG.drive
Vehicle tuning, scenario routing
Microsoft Flight Simulator (2020)
Flight planning, systems mastery, routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.