head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
A wildlife-photography adventure about triggering and capturing animal behaviours.

Optimization · Practiced Mastery
A gentle Hogwarts exploration checklist with minimal skill demands anywhere.
Beasts of Maravilla Island leans Optimization (Practiced Mastery); Harry Potter and the Order of the Phoenix leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Beasts of Maravilla Island
Gentle platforming and photo framing, low precision
Harry Potter and the Order of the Phoenix
Spell-casting gestures are deliberately easy
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Beasts of Maravilla Island
Animals follow scripted behaviour, no adaptation
Harry Potter and the Order of the Phoenix
Scripted students and Umbridge plots, no adaptive foe
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Beasts of Maravilla Island
Creature behaviours fixed once observed
Harry Potter and the Order of the Phoenix
Hogwarts is fixed; discovery is one-time
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Beasts of Maravilla Island
Solving how to trigger and photograph behaviours
Harry Potter and the Order of the Phoenix
Navigating the castle and task checklist is the game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.