head to head
Beat Sabervsosu!
Beat Saber leans Execution (Pure Mechanics); osu! leans Execution (Pure Mechanics).
Beat Saberosu!
Axis by axis
Execution10 vs 10
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 0
Even - both lean on variance about the same.
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

