head to head
Super Hexagon asks more than Beat Saber, and the gap is variance.

Execution · Pure Mechanics
VR rhythm game about slicing color-coded blocks to music with lightsabers.

Execution · Pure Mechanics
Terry Cavanagh's minimalist reflex gauntlet of rotating walls measured in seconds survived.
Beat Saber leans Execution (Pure Mechanics); Super Hexagon leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Beat Saber
Pure full-body rhythm precision at speed
Super Hexagon
Sub-second reactions at extreme speed, pure reflex ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Beat Saber
No opponent of any kind
Super Hexagon
No opponent, only walls
Super Hexagon leans clearly harder on variance.
Beat Saber
Patterns are fully known and fixed
Super Hexagon
Pattern order randomized from a known set
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Beat Saber
Swing-angle scoring technique and map memorization
Super Hexagon
Pattern vocabulary is small, reaction is everything
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.