head to head
Before We LeavevsGraveyard Keeper
Before We Leave leans Optimization (Pure Optimization); Graveyard Keeper leans Optimization (Pure Optimization).
Before We LeaveGraveyard Keeper
Axis by axis
Execution0 vs 1
Graveyard Keeper leans harder on execution: Light action farming inputs
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Graveyard Keeper leans harder on variance: Minor drop randomness
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

