head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
A short narrative puzzle piece testing observation more than any skill axis.

Optimization · Pure Optimization
Telltale's episodic comedy adventure sending Guybrush Threepwood after a pox plaguing the Caribbean.
Behind the Frame: The Finest Scenery leans Optimization (Systems & Chaos); Tales of Monkey Island leans Optimization (Pure Optimization).
Behind the Frame: The Finest Scenery leans a little harder on execution, though the gap is small.
Behind the Frame: The Finest Scenery
Painting strokes and clicks, no dexterity test
Tales of Monkey Island
Click-driven; no physical demands.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Behind the Frame: The Finest Scenery
No opponent in a narrative vignette
Tales of Monkey Island
LeChuck and pirates are pure script.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Behind the Frame: The Finest Scenery
Story secrets are hidden only until found
Tales of Monkey Island
Modern design telegraphs most puzzle information.
Tales of Monkey Island leans a little harder on optimization, though the gap is small.
Behind the Frame: The Finest Scenery
Gentle escape-room puzzles with single solutions
Tales of Monkey Island
Episodic inventory puzzles each have one intended solution.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.