head to head

Beholder cover artvsDeath Howl cover art

BeholdervsDeath Howl

Beholder leans Optimization (Pure Optimization); Death Howl leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE4 /10OPTIMIZATION7 /10
BeholderDeath Howl

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 5

Death Howl leans harder on variance: Card draws and crafting finds vary each attempt

Optimization7 vs 8

Death Howl leans harder on optimization: Deck construction against known bosses is the core test

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Beholder

full breakdown

Death Howl