head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Dystopian management adventure about a landlord spying on tenants for a totalitarian state.

Optimization · Pure Optimization
Lineup optimisation and deploy timing against fixed stages, gated by gacha luck.
Beholder leans Optimization (Pure Optimization); The Battle Cats leans Optimization (Pure Optimization).
The Battle Cats leans a little harder on execution, though the gap is small.
Beholder
Simple point-and-click landlord actions
The Battle Cats
Tapping deploy buttons with timing, minimal dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Beholder
Tenants follow scripted schedules, not adaptive
The Battle Cats
Enemy waves are fixed per stage
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Beholder
Tenant events and directives surprise first runs
The Battle Cats
Gacha rolls gate which cats you even own
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Beholder
Money, time, and blackmail decision routing
The Battle Cats
Lineup building and deploy timing solve each stage
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.