head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Dystopian management adventure about a landlord spying on tenants for a totalitarian state.

Optimization · Systems & Chaos
Navigating fixed horror puzzles and scripted scares that a walkthrough fully dissolves.
Beholder leans Optimization (Pure Optimization); The Crooked Man leans Optimization (Systems & Chaos).
The Crooked Man leans a little harder on execution, though the gap is small.
Beholder
Simple point-and-click landlord actions
The Crooked Man
Light chase sequences; mostly walking and menu inputs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Beholder
Tenants follow scripted schedules, not adaptive
The Crooked Man
Scripted pursuer and story events, no adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Beholder
Tenant events and directives surprise first runs
The Crooked Man
Unknown story routes and jump-scares until the script is learned
Beholder leans a little harder on optimization, though the gap is small.
Beholder
Money, time, and blackmail decision routing
The Crooked Man
Puzzle solutions and item routes are fixed and fully solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.