head to head
BeholdervsWizardry VI: Bane of the Cosmic Forge
Beholder leans Optimization (Pure Optimization); Wizardry VI: Bane of the Cosmic Forge leans Optimization (Pure Optimization).
BeholderWizardry VI: Bane of the Cosmic Forge
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Wizardry VI: Bane of the Cosmic Forge leans harder on variance: Brutal dice rolls, hidden traps, unknowable item effects.
Optimization7 vs 8
Wizardry VI: Bane of the Cosmic Forge leans harder on optimization: Class changes, spell economy, and party builds dominate.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

