head to head
Beijing 2008vsGod of War III
Beijing 2008 leans Execution (Pure Mechanics); God of War III leans Execution (Pure Mechanics).
Beijing 2008God of War III
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization3 vs 4
God of War III leans harder on optimization: Upgrade paths short and obvious.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

